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I am a computational designer and creative technologist. I work across spatial AI, robotic fabrication and programmable material systems. Most of what matters about a design is the part we can only describe: how it is perceived, how it feels to stand in. My research makes that part structured, measured and operable. I build the tools as well as the work they make.

For collaborations and commissions —For collaborations and commissions —Based in Cambridge, MALondon, UK

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